Week 5. This week I tended to try creating animations in both object and character. As mentioned above in previous blog post, I desired to make a scene like Hobbits 2 which was in a castle. So this week, I made an security for the door that the player need to defeat him in order to
Week 4. This week we need to experience the faster way to create a 3D environment for storyboard. So I chose to use Tiltbrush as it seemed easier to create an fancy environment with tons of particles, effects, and brushes. Here is the screen recording video for my story/moon board. This was inspired by the
Week 4. By pressing the mouse, particles will be shattered and if releasing the mouse, particles will go back to the original position. Besides, by sliding over the particles, particles will flee away and then going to to the position. Code can be found here
Week 3. This week I built a new weird scene which incorporated rocks and trees as well as birds, fogs, clouds that can be triggered and grabbed. In this scene, users can pick up rocks and cubes to make the trees change color which is random. In the beginning, I made this scene with 4.18
Week 3. This week, we need to utilize the list which we got from last week. As grabbing the list from Fox News, I created a visual that seems there are tons of news and things happening surrounding us. It’s like we are overwhelmed by those colorful breaking news! This loop is never ended and
Week 2. This week we have to practice and experience in UE4 environment by creating a scene with hero. So in the beginning, I created a project with scene which was downloaded from Learn Lab of Epic Games Launcher, then modifying and editing models inside of it. Additionally, I downloaded a model from Learn lab
Week 2. This assignment requires us to find a website and grab a list from it. And I choose Fox News to do that as I am interested in the breaking news title that I can go through all of them immediately.